Navarone, Heart of Gold, Desert rats etc

Ideas to improve our server or the forum.
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Ch!ca
Posts: 21
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Joined: 01 Jul 2011, 11:11

Navarone, Heart of Gold, Desert rats etc

Post by Ch!ca »

Navarone:
Link: http://returntocastlewolfenstein.filefr ... rone;22994
Description:
Great map xD
Heart of Gold:
Link: http://returntocastlewolfenstein.filefr ... ions;66853
Description:
Allies are searching for the "Heart of Gold", a famous gold ingot stolen in
Paris. The Resistance informed the Allies that the Axis are keeping it in
"Boissaint", a French village in the Alps waiting for reinforcement coming from Bergheim.
Allies have to steal the gold and escape from the village with the truck before reinforcement's arrival.
Note:
The truck won't go beyond the barrier without the gold.
The gold can be stolen and brought to the truck right from the beginning of the map.
If the axis construct the command post, it creates a new spawn point for them.
Desert Rats
Link: http://returntocastlewolfenstein.filefr ... ats;113933
Description:
Allies,
have to defend the water supply to the fort and the two 75 mm guns that protect it from the Axis navy.
Axis,
have to cut of the water supply to the Allied fort and destroy the two 75mm guns, so that their navy can attack it from sea.
Sanheli
Link: http://returntocastlewolfenstein.filefr ... heli;21872
Description:
Year 1945, The axis has developed a new secret weapon:
the assault helicopter "Sandheli". The allied intelligence
have located the prototype building site and make crucial
move to destroy the axis helicopter.
The breakout
Link: http://returntocastlewolfenstein.filefr ... kout;48336
Description:
This is a compact map, with the action focussed around the railway bridge, but the environment
is very open allowing plenty of choice and scope for tactics. All the buildings can be entered.
X-Posed
Link: http://returntocastlewolfenstein.filefr ... osed;76091
Description:
Allied Objectives

Primary Objective:**Steal the tank!
Primary Objective:**Escape from the bombed town!
Secondary Objective:**Destroy the 1:st tank barrier.
Secondary Objective:**Destroy the 2:nd tank barrier.
Secondary Objective:**Construct a command post!
Secondary Objective:**Destroy the Axis command post!
Axis Objectives:
Primary Objective:**Prevent the Allied forces from stealing the tank.
Primary Objective:**Stop the Allied forces from escaping from the town!
Secondary Objective:**Construct the 1:st tank barrier.
Secondary Objective:**Construct the 2:nd tank barrier.
Secondary Objective:**Destroy the Allied Command post!
Secondary Objective:**Construct a command post!
Axis lab final
Link: http://returntocastlewolfenstein.filefr ... inal;29519
Description:
The Axis are guarding a top secret chemical weapons laboratory working on equiping long range missles with deadly poisons, but most importantly it also houses the Germans first prototype of a nuclear bomb. The Allies must repair the old truck, infiltrate the facility and escort the nuke out to the truck and drive it safely to the allied line.
Tram fight
Link: http://returntocastlewolfenstein.filefr ... ight;47065
Description:
The whole erea where the wooden bridge and command post was has been replaced with an indoor structure:
containing an old castle and a church. This forced me to make the map some 1000 units bigger.

The game now has 3 stages:

stage 1) Allies must drive the tram to the old castle:
Once there the iron gates in the church will open where the venom cannon (objective) lies.
The tram can not be moved untill the next stage has been completed.

stage 2) Allies must steal this venom cannon and deliver it to the tram.

stage 3) Allies must drive the tram ,containing the objective, to the second station.
Ahh and many more wonderful maps ^^

Would be awsome to have some in server [smilie=mosking.gif]
Life is tough, and if you have the ability to laugh at it you have the ability to enjoy it. Salma Hayek
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Akilles
Posts: 53
Joined: 14 Apr 2010, 15:29
Location: Norway/Sauda

Re: Navarone, Heart of Gold, Desert rats etc

Post by Akilles »

Lots off maps i never have played, but it always nice to try some new maps:)
Ch!ca
Posts: 21
Joined: 01 Jul 2011, 11:11

Re: Navarone, Heart of Gold, Desert rats etc

Post by Ch!ca »

They are great maps, also for good teamwork. Perhaps some are little bit big but i think the objective covers it. [smilie=yes3.gif]
Life is tough, and if you have the ability to laugh at it you have the ability to enjoy it. Salma Hayek
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thesituation
Posts: 21
Joined: 07 Jul 2011, 14:18

Re: Navarone, Heart of Gold, Desert rats etc

Post by thesituation »

Looks good! would be fun to try some of them:)
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VALMET
Posts: 7
Joined: 06 Jul 2011, 21:28

Re: Navarone, Heart of Gold, Desert rats etc

Post by VALMET »

When that servers go to play , i go to servers now .

VALMET

Like popcorn? [smilie=popcorm1.gif]
Heeeaaaddssshooottt
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VALMET
Posts: 7
Joined: 06 Jul 2011, 21:28

Re: Navarone, Heart of Gold, Desert rats etc

Post by VALMET »

Looks good! What missions ?

Like popcorn? [smilie=popcorm1.gif]
Heeeaaaddssshooottt
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