Propose new maps please

Ideas to improve our server or the forum.
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gaoesa
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Propose new maps please

Post by gaoesa »

The server could use new maps. They don't necessarily need to be objective maps always. I suppose a fragging map in between every once in a while don't hurt. As long as the time limit is not too long.

The requirements for the maps would be the following.

Objective map:
- objectives are designed so that they can be completed through tactical play (i.e. not having defending spawn next to it and defenders spawning every 5 seconds)
- the runs are not long from the spawns, there won't bedoublejump enabled (look at the so called competitive maps for proper distances)
- Omni-bot support, unless there is a compelling reason to add it anyway
- for every normal map, the spawn times will not be changed, so be sure the spawn times are long enough in the design already. Also, the spawn times are not shortened unless it is very clear they don't work in the objective play

Fragging map:
- spawn times can be short (shortened)
- the map time limit is not long, about 10-15 minutes for this type of map
- Omni-bots are supported

Overall requirement, the FPS should not have big drops. There is no use for a map that looks great but is unplayable in a real server. Certain terrains are very annoying for aiming, look at rail roads for an example. Strafing and aiming accompanied with FPS drops on top of bouncing terrain is not a good thing for a map.

Thanks for all the activity on this area. Do post each map in a different thread and don't post suggestions as responses to this post.
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