The best version of supply. [mortar works properly, not too dark and supply upstairs has windows/holes you can shoot through(allows other approach for defence) and etc.]
supply
http://lk2.de/maps/etmain/supply.pk3
et_ice
http://lk2.de/maps/etmain/et_ice.pk3
et_beach
http://lk2.de/maps/etmain/et_beach.pk3
This one is not as good as the previous ones I listed but it could be added if it hasn't been on the server before or long time (or has been a long time ago).
dubrovnik
http://lk2.de/maps/etmain/dubrovnik_final.pk3
some maps
Re: some maps
For the conversation, I'll add the counter arguments.
The original supply. It needs to have the fixed spawn though. The truck is not destroyable which was the reason to change to supply night. The only reason infact.
ET Ice, I agree. For some reason lot of regulars didn't like it. This is definitely possible to add.
ET Beach, long spawn times. Doesn't have good intensity more then very rarely. Never the same as in the RtCW. Wi1th shortened spawn times, what I have seen sometimes, becomes plain frag map and rather boring.
Dubrovnik, this map has a good layout. The reason why it is not on the server is that you can shoot through the trucks and tanks. This becomes very annoying when you plan cover against the spawning enemies and they just shoot you. Especially hard with bots.
I thank you for proposing the maps, and the counter arguments are for the sake of the discussion. I would be willing to add the ET Ice, and I'm open to the supply version. I'm against the beach (it has been on the server) and I wouldn't add Dubrovnik (has been on the server, just like most maps unfortunately).
Posts of any maps not mentioned in the ill formed thread starter will be deleted!
The original supply. It needs to have the fixed spawn though. The truck is not destroyable which was the reason to change to supply night. The only reason infact.
ET Ice, I agree. For some reason lot of regulars didn't like it. This is definitely possible to add.
ET Beach, long spawn times. Doesn't have good intensity more then very rarely. Never the same as in the RtCW. Wi1th shortened spawn times, what I have seen sometimes, becomes plain frag map and rather boring.
Dubrovnik, this map has a good layout. The reason why it is not on the server is that you can shoot through the trucks and tanks. This becomes very annoying when you plan cover against the spawning enemies and they just shoot you. Especially hard with bots.
I thank you for proposing the maps, and the counter arguments are for the sake of the discussion. I would be willing to add the ET Ice, and I'm open to the supply version. I'm against the beach (it has been on the server) and I wouldn't add Dubrovnik (has been on the server, just like most maps unfortunately).
Posts of any maps not mentioned in the ill formed thread starter will be deleted!
He hoped and prayed that there wasn't an afterlife. Then he realized there was a contradiction involved here and merely hoped that there wasn't an afterlife.
- Douglas Adams
silEnT development
http://mygamingtalk.com/
- Douglas Adams
silEnT development
http://mygamingtalk.com/
Re: some maps
I have to correct that supply.pk3 is the latest 'real' supplydepot version.
first one was supplydepot.
then came supplydepot2 aka spawnfix. (No idea why most jaymod servers use this one)
and then the supply.
first one was supplydepot.
then came supplydepot2 aka spawnfix. (No idea why most jaymod servers use this one)
and then the supply.
Re: some maps
ET Ice added
supply night changed to supply
haemar removed
base12 removed
transmitter added so that it will be available if 16 players or over
supply night changed to supply
haemar removed
base12 removed
transmitter added so that it will be available if 16 players or over
He hoped and prayed that there wasn't an afterlife. Then he realized there was a contradiction involved here and merely hoped that there wasn't an afterlife.
- Douglas Adams
silEnT development
http://mygamingtalk.com/
- Douglas Adams
silEnT development
http://mygamingtalk.com/