Spawntimes of all the map on the server

Information for Enemy Territory players.
Post Reply
gaoesa
Site Admin
Posts: 1520
her blog
Joined: 05 Apr 2010, 15:02
Location: Finland
Contact:

Spawntimes of all the map on the server

Post by gaoesa »

For the reason to be able to better time the actions, here are all the current spawn times from the maps on the server.
20|8|7
Map_________________|_Allies_|_Axis_|
Adlernest           |   20   |  30  |
Braundorf final     |   20   |  30  |
Bremen final        |   20   |  30  |
Caen 4              |   25   |  15  |
ET Ice              |   30   |  30  |
Frostbite           |   30   |  30  |
Fueldump            |   20   |  30  |
Haunted Mansion     |   20   |  30  |
Industry 2 Final    |   30   |  20  |
Karsiah TE 2        |   20   |  30  |
Library b3          |   20   |  30  |
Oasis               |   20   |  30  |
Pirates             |   20   |  25  |
Radar               |   20   |  30  |
Railgun             |   20   |  20  |
Reactor             |   25   |  30  |
Snatch 3            |   15   |  30  |
Special Delivery TE |   20   |  30  |
Supply Depot        |   20   |  30  |
SW Battery          |   20   |  30  |
TC Base             |   20   |  30  |
Transmitter         |   20   |  30  |
Venice              |   20   |  30  |
Warbell             |   30   |  15  |
You can use /timerset <value> command to set a counter next to the spawn counter for help. For example, /timerset 30 will set timer that keeps counting down from 30. The second when you must set this, is random every time the map is played. You need to figure it out each time.
He hoped and prayed that there wasn't an afterlife. Then he realized there was a contradiction involved here and merely hoped that there wasn't an afterlife.
- Douglas Adams

silEnT development
http://mygamingtalk.com/
gaoesa
Site Admin
Posts: 1520
Joined: 05 Apr 2010, 15:02
Location: Finland
Contact:

Re: Spawntimes of all the map on the server

Post by gaoesa »

After doing this, I started thinking this is too tedious to keep updated. So I made a new custom command to the server "!spawntimes" wil show the current spanwtimes from every map. The command is available to all levels.

EDIT:
Not the actual times in clock when they spawn, but the counter values.
He hoped and prayed that there wasn't an afterlife. Then he realized there was a contradiction involved here and merely hoped that there wasn't an afterlife.
- Douglas Adams

silEnT development
http://mygamingtalk.com/
free.
Posts: 88
Joined: 27 Aug 2012, 14:35

Re: Spawntimes of all the map on the server

Post by free. »

many thanks gao ;)
just curious: is it possible to keep the !spawntimes command private? i mean, when i use it, everybody is able to see it in the console, right?
gaoesa
Site Admin
Posts: 1520
Joined: 05 Apr 2010, 15:02
Location: Finland
Contact:

Re: Spawntimes of all the map on the server

Post by gaoesa »

Not possible with current implementation. It was implemented as shrubbot custom command. It would be possible to do it completely hidden with pure Lua, but then the command wouldn't advertize itself anymore.
He hoped and prayed that there wasn't an afterlife. Then he realized there was a contradiction involved here and merely hoped that there wasn't an afterlife.
- Douglas Adams

silEnT development
http://mygamingtalk.com/
Post Reply