http://www.wolfmap.de/details.php?file_id=3589
Changes in "classic" version:
* added detailed voice announcer for the objectives
* allied command post spawn disabled
* back door is now dynamitable by allied and reconstructable by axis
* you have to destroy only 2 objectives:
* destroy radar station (next to bunker)
* destroy gun controls (same as in original map)
* removed objectives
* destroy power supply (at bottom of indoor railway slope)
* destroy gun platform
* Ramp direct to gun is removed
* added location file
Overview of the "classic" version:
* Added detailed voice announcer for the objectives
* Allied team can't spawn at command post
* Back door is now dynamitable by allied and reconstructable by axis
* Added location file
* Moved Allied east MG nest further towards the sea to give it a better field of view.
* Added barbed wire to the beach barricade to try to prevent tj over the barricade.
* A message shown when an allied objective is accomplished, eg "1 out of 2"
* One additional primary objectives created for allies, making two in total:
* destroy radar station (next to bunker)
* destroy gun controls (same as in original map)
* Instead of Allied assault ramp the Axis can build barricade (satchel objective) to block the new slope on the beach
* New Axis-only door added at beach top leading directly to gun room, to allow Axis to better defend the the gun.
* New constructible (satchel objective) Axis-and-disguised-cov-op-only door added near "power supply room", to slow allied access to it via gun room assault
* Allied East Spawn moved closer to the lighthouse
* Allied/Axis spawn are 15/20 secs
* More areas now permit landmines
Battery Recharged Classic (Final)
-
- Posts: 50
- her blog
- Joined: 12 Apr 2010, 13:11
- Location: Prague / Czech Republic
Battery Recharged Classic (Final)
Himalia Tournament Head Admin
Himalia Gameserver Admin
Before PM me on any questions please read the following articles. If they
don't answer your question please do not hesitate to PM me or any other
tournament official.
Himalia Gameserver Admin
Before PM me on any questions please read the following articles. If they
don't answer your question please do not hesitate to PM me or any other
tournament official.
Re: Battery Recharged Classic (Final)
I think this could be worth a try.
Preparing the map for the server... or the server for the map :P
Preparing the map for the server... or the server for the map :P
He hoped and prayed that there wasn't an afterlife. Then he realized there was a contradiction involved here and merely hoped that there wasn't an afterlife.
- Douglas Adams
silEnT development
http://mygamingtalk.com/
- Douglas Adams
silEnT development
http://mygamingtalk.com/
Re: Battery Recharged Classic (Final)
I got a problem. I can't find waypoints for bots. Anyone interested in learning the omnibot waypointing? :P (for omni-bot 0.71)
He hoped and prayed that there wasn't an afterlife. Then he realized there was a contradiction involved here and merely hoped that there wasn't an afterlife.
- Douglas Adams
silEnT development
http://mygamingtalk.com/
- Douglas Adams
silEnT development
http://mygamingtalk.com/